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A Fishy Problem

Something’s fishy in our aquarium... Let’s work together and use maths, patterns and logic to clean up the fish tank.

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Ursula the Hag fish has slimed the fish tank! Djildjit the blue fish and his friends are worried they won’t be able to clean the tank before Ursula makes it dirty all over again.  

In this introductory science show, students will use maths, patterns and logic as well as observation to help solve a fishy problem. It also introduces young students to the concept of being an audience member. 

Students are engaged by friendly puppeteers and puppets as they make predictions about this slimy situation and work together to help our fishy friends.

Duration
30 minutes

Age Group
K to Year 2

Location
Puppet Theatre

Terms
3 (Week 5-10)

Math Curriculum Links PP Y1 Y2
Understanding Includes connecting names, numerals and quantities Includes connecting names, numerals and quantities, and partitioning numbers in various ways Includes connecting number calculations with counting sequences, partitioning and combining numbers
Problem-solving Includes using materials to model authentic problems, sorting objects, using familiar counting sequences to solve unfamiliar problems Includes using materials to model authentic problems, using familiar counting sequences to solve unfamiliar problems Includes formulating problems from authentic situations, making models and using number sentences that represent problem situations
Reasoning Includes explaining comparisons of quantities, creating patterns Includes explaining patterns that have been created Includes using known facts to derive strategies for unfamiliar calculations, creating and interpreting simple representations of data

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